AutoPivot includes two 3ds Max scripts that move the object's pivot to its center and lowest point. AutoPivot don't use selection brackets to determine the position but it calculates the center of mass giving you to a more user-friendly position.
Tested on 3ds Max: 2016 - 2018 - 2020
AutoPivot_Center moves the Pivot to the center
AutoPivot_Bottom moves it to the foot
Calculation of the center of mass for Mesh and Poly objects
Calculation of the average position of the vertices for Spline objects
Update 1.2 (30th Jul 2021)
Fixed issue where pivot got lost on open-edge geometry
Update 1.1 (7th Dec 2020)
Improved speed up to 20x on heavy geometry
Fixed issue where script doesn't work on groups within group
Update 1.0 (15th Nov 2020)
For bugs or issues report, please contact us at the support email firstname.lastname@example.org and we'll reply as soon as possible.
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- 3dsMax Script
- Size9.79 KB